As if video games didn't attract enough attention as a possible source of violence for the incident at Virginia Tech, Sony decapitated a live goat (head still dangling) and encouraged guests to reach into the innards of the animal and eat its warm offals (made to resemble intestines). Why? To promote its newest game, "God of War II," as the most absurdly violent game possible, of course.
"Guests at the event were even invited to reach inside the goat’s still-warm carcass to eat offal from its stomach" who then "competed to see who could eat the most offal."
Not to mention that this marketing event also featured a pit of live snakes that guests could snatch, and practice throwing knives at targets, alongside topless women with the semblance of a bra, but it's really just painted on.
Reviews have enthusiastically called the game a "fast-paced bloodbath," "the most brutal, visceral combat of any action game."
The International Fund for Animal Welfare commented on the spectacle covered in Sony's Playstation Magazine and said it was "outrageous" that the animal’s death had been used "to sell a few computer games" and that it was "stupid and completely unjustified."
Um, yeah, I kind of have to agree with that. Sony needs to get a grip and quit sacrificing animals for the sake of carnage and chaos ... because we sort of live in this place called reality ...
Whitney M Dipollina @ Mon, 04/30/2007 - 11:38am
I think it's interesting that there has been so much controversy over the decapitated goat, yet little has been said about the video game itself. The event where the goat (which as Sony claims, "had not been slaughtered for the event but had been bought from a local butcher by the Greek company hired to stage the event") was displayed was an exclusive one halfway around the world; the video game, unlike the party, is accessible to everyone right here in the U.S. The greater concern, for me, is not the goat, but the "the most brutal, visceral combat of any action game" being promoted to our kids.